Gaming

Can Video Game Testing Spark Interest in Computing Among Black Youth?
Atlanta (September 9, 2009) — Glitch introduces teenaged African American boys to the gaming industry as game testers for companies such as Electronic Arts, Game Tap and Cartoon Network. Researchers are finding that more than half of the game testers are now interested in furthering their education in computer science.
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Students Make Atari Games Look Like Atari Again
Atlanta (April 27, 2009) — Ian Bogost's students re-create visual artifacts of old TV video games for the flat-screen age.
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Game Studies Download 2009: Top 10 Big Ideas in Gaming
Atlanta (March 30, 2009) — Thursday at the Game Developers Conference in San Francisco, game studies researchers presented their list of the top 10 most unexpected findings for video game designers over the past year.
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Ian Bogost Discusses His Latest Book, Racing the Beam
Atlanta (February 10, 2009) — Ian Bogost talks about his latest book, Racing the Beam about the Atari Video Computer System.
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Students Launch Audiball, an Xbox Community Game
Atlanta (January 16, 2009) — Most students like to play video games, but Georgia Tech students Holden Link, Cory Johnson and Ian Guthridge have built and are selling their own. Their game, Audiball, was launched during the first week of Xbox Community Games in November.
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Faculty
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Associate Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Video Game Development, Video Game Criticism, Video Game Rhetoric, Video Game History, Video Game Industry -
Assistant Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Participatory Design, Critical Design, Design Studies, Robotics and Sensing in Art and Community Settings -
Assistant Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Computational Narrative and Gaming, Cognitive Science (Semantics), Artificial Intelligence and the Arts, Imaginative Discourse, Social Aspects of User-interface Design -
Assistant Professor
School of Interactive Computing, College of Computing
School of Literature Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Augmented Reality, Virtual Reality, Mobile Games, Social Games, Augmented Reality Games, Video Game Design, Video Game Architecture -
Assistant Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Adaptive Digital Media, Board Games, Artificial Intelligence, Digital Game-based Learning -
Assistant Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Tangible Interfaces, Experimental Media, Media Arts, Interaction Design, Emerging Technologies -
Professor and Director of Graduate Program in Digital Media
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Game Design, Interactive Narrative, Interactive Television, Media Convergence, Information Design, Digital Media and Education -
Assistant Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Games and Film, 3-D Game Worlds, Video Game Spaces, Machinima, Digital Performance -
Assistant Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Multiplayer Games and Virtual Worlds, Game Design, Baby Boomer Gamers, Independent Games, Media Arts and Game Art, Games and Gender -
Associate Professor, Director of Music Technology
Music Department, College of ArchitectureAreas of Expertise:
Interactive Music, Robotic Musicianship, Mobile Music, Gaming