Health & Education

Georgia Tech Puts Education's Future to the Test with TechBurst

Atlanta, GA (April 17, 2012) — In an age where technology drives the pace of change, many universities are struggling to keep up with high-tech education alternatives. However, instead of ignoring the inevitability of change, how can institutions incorporate these disruptive technologies within the traditional university?

That is the question that Georgia Tech’s Center for 21st Century Universities (C21U) sought to answer with its first annual TechBurst Competition, where students were invited to create short, sharable videos that explain a single concept in an entertaining and compelling way while competing for $5,000 in cash prizes.

“As a living laboratory, C21U’s goal is to experiment with cutting-edge ideas in higher education by taking change that is occurring at the periphery, like Khan Academy, and incorporating it within an established university,” said Richard DeMillo, director of C21U. “TechBurst fits into that scheme because it takes your conventional lecture and breaks it apart so that it can be reformed and reused in new ways.”

C21U announced the winners of the competition during the TechBurst Awards Ceremony yesterday.  First place went to the video “Constructing the ‘Perfect Cube’ in Biomedical Engineering,” created by Aaron Morris, Rachel Cornelius, Matt Duane, and Claire Matthews; second place to “The Physics of Gravitational Pull in Space” submitted by Sarah Lashinksy; third place to “Introduction to Circuits: Resistors, Capacitors and Inductors” submitted by Hunter Scott; and the crowd-sourced winner was “Chemical Combustion” submitted by Erin Lightfoot.

In its inaugural year, TechBurst’s pioneering approach to learning has provided C21U with some valuable lessons regarding technological innovation within the classroom.  After introducing the concept of TechBurst, many Georgia Tech students and faculty were excited by the idea of a crowd-sourced learning tool. 

“We were surprised at the number of professors who were interested in contributing to the project and incorporating TechBurst into their classrooms,” DeMillo said. “Students also expressed a desire to teach what they know to their peers, as well as to be educated by students who have struggled with the same concepts.”

However, TechBurst also faced interesting challenges.

“Since TechBurst videos are student generated, they’re not always correct, and that makes some traditionalists nervous,” DeMillo said. “However, that it is nature of experimentation. This is meant to be a start of a thread of conversations among students, where other students annotate videos and correct errors.”

DeMillo also said that as TechBurst evolves, it will be important to generate entire courses of material, particularly for upper-level STEM classes. While there is proliferation of instructional videos for lower-level courses online, hardly any videos exist for upper-level courses. TechBurst videos will be used to populate an online library, which will eventually house videos that explain every topic covered in undergraduate courses offered at Georgia Tech. In the meantime, C21U will continue to hold the TechBurst competition annually and hopes to involve more faculty and students.

“Testing new methods of learning and teaching is not always going to be a smooth process, but that’s inevitable when you’re one of the first universities to adopt a new model,” said DeMillo. “We need to shift the frame of reference from universities as preservers of tradition to drivers of innovation, and TechBurst is one of the ways we are attempting to accomplish that goal.”

Click here to view a video compilation of the winning videos.

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About the Georgia Tech College of Computing

The Georgia Tech College of Computing is a national leader in the creation of real-world computing breakthroughs that drive social and scientific progress. With its graduate program ranked 10th nationally by U.S. News and World Report, the College’s unconventional approach to education is defining the new face of computing by expanding the horizons of traditional computer science students through interdisciplinary collaboration and a focus on human-centered solutions. For more information about the Georgia Tech College of Computing, its academic divisions and research centers, please visit http://cc.gatech.edu.

About the Center for 21st Century Universities (C21U)

The Center for 21st Century Universities is Georgia Tech's living laboratory for fundamental change in higher education. It is a think tank, a community, a movement and, above all, a place to experiment with what a university might be. It is higher education's version of the “Silicon Valley garage”, where Georgia Tech faculty and students can innovate and try out ideas that will improve access and quality, lower costs and expand the value of a university education at Georgia Tech and around the world. C21U’s work is sponsored by the Georgia Tech College of Computing, Office of the Provost and private donations. For more information about how to become involved visit http://c21u.gatech.edu.

Contacts

Michaelanne Dye

College of Computing at Georgia Tech

mdye@cc.gatech.edu   

404-783-7777

For more information contact:

Michaelanne Dye

mdye@cc.gatech.edu

404-783-7777

 

Photos

Click on an image below to see the full photo

  • TechBurst Screenshot

Faculty

  • Amy Bruckman

    Amy Bruckman

    Associate Professor
    School of Interactive Computing, College of Computing

    Areas of Expertise:
    Educational Technology, Social Networking/Online Communities, Wikipedia, Twitter, Facebook, Internet Research Ethics, Human Computer Interaction, Human Computer Interaction for Kids

  • Carl DiSalvo

    Carl DiSalvo

    Assistant Professor
    School of Literature, Communication and Culture, Ivan Allen College of Liberal Arts

    Areas of Expertise:
    Participatory Design, Critical Design, Design Studies, Robotics and Sensing in Art and Community Settings

  • Keith Edwards

    Keith Edwards

    Associate Professor
    School of Interactive Computing, College of Computing

    Areas of Expertise:
    Social Impacts of Technology, Home Network Security, Home Networking, Human-Computer Interaction

  • Irfan Essa

    Irfan Essa

    Professor
    School of Interactive Computing, College of Computing
    School of Electrical and Computer Engineering, College of Engineering

    Areas of Expertise:
    Computational Video, Computational Photography, Computational Journalism, Computational Media, Computational Perception

  • Beki Grinter

    Beki Grinter

    Associate Professor
    School of Interactive Computing, College of Computing

    Areas of Expertise:
    Societal Impacts of Technology, Human-Computer Interaction, Computer Supported Cooperative Work

  • Renu Kulkarni

    Renu Kulkarni

    Executive Director, FutureMedia

    Areas of Expertise:
    Convergence of digital, social, mobile and multimedia industries, Strategic Alliances, Industry Partnerships, Open Innovation Practices

  • Blair MacIntyre

    Blair MacIntyre

    Associate Professor
    School of Interactive Computing, College of Computing
    School of Literature Communication and Culture, Ivan Allen College of Liberal Arts

    Areas of Expertise:
    Augmented Reality, Virtual Reality, Mobile Games, Social Games, Augmented Reality Games, Video Game Design, Video Game Architecture

  • Ali Mazalek

    Ali Mazalek

    Assistant Professor
    School of Literature, Communication and Culture, Ivan Allen College of Liberal Arts

    Areas of Expertise:
    Tangible Interfaces, Experimental Media, Media Arts, Interaction Design, Emerging Technologies

  • Janet Murray

    Janet H. Murray

    Ivan Allen College Dean's Professor
    School of Literature, Communication and Culture, Ivan Allen College of Liberal Arts

    Areas of Expertise:
    Game Design, Interactive Narrative, Interactive Television, Media Convergence, Information Design, Digital Media and Education

  • Elizabeth Mynatt

    Elizabeth Mynatt

    Director, GVU Center
    Professor, School of Interactive Computing
    Associate Dean for Strategic Planning and Initiatives
    College of Computing

    Areas of Expertise:
    Human-Computer Interaction, Human-Centered Computing, Health Informatics, Ubiquitous Computing, Assistive Technologies

  • Ashwin Ram

    Ashwin Ram

    Associate Professor
    School of Interactive Computing, College of Computing

    Areas of Expertise:
    Artificial Intelligence (AI) (Case-Based Reasoning, Natural Language, & Game/Entertainment AI), Human-Centered Computing - Cognitive Science, Healthcare Informatics

  • Bruce Walker

    Bruce Walker

    Associate Professor
    School of Psychology, College of Sciences School of Interactive Computing, College of Computing

    Areas of Expertise:
    Interactive Music, Mobile Music, Human-Computer Interaction, Auditory Perception, Psychology